Wednesday, 7 March 2018

Fusion 360 tutorial run down

I started off by playing with the models they already had for samples up on it and used my knowledge in Rhino to play with the environments that indivi

 I followed the tutorials pretty closely. It was a little hard to get the hang of modelling but after an hour it was definitely easier. My toughest challenge was actually moving parts and figuring out how to joint items. But I seemed to have solved that :)

I played with some new text tools and toil tools in order to create a wheel looking thing with my name one it haha
I used the same rendering environment to play around with the scale of my object! It seems as if it has the power to squish all of my enemies aha

Overall my first impressions about fusion 360 are very positive! I'm liking this very much and I'm excited to see what will come of this! :)

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